What Is Physical Interaction?

Sep 7, 2017 00:00 · 130 words · 1 minute read

According to Chris Crawford in The Art of Interactive Design, Physical interaction is where a human interfaces with another entity, such as a person or computer, and that entity responds based on that action.  It must be two-way; uni-directional communication is not interaction.

Examples of physical interaction:

  • Typing in a text editor and seeing letters appearing.
  • Painting with hand-help controllers in virtual reality.
  • Having a conversation with another person.
  • Playing a competitive sport.

By this definition, physical interaction is not:

  • Reading a newspaper.
  • Looking at art in a gallery.
  • Watching a speech.
  • Jogging

Examples of usages of digital technology that are not interactive:

  • Listening to a podcast.
  • Watching a video on youtube.
  • Watching 360 video in VR.
  • Reading blog posts.

I’m looking exploring new forms of physical interaction at ITP!